Code:
void main() {
object oNPC1=GetFirstPC();
AssignCommand (oNPC1,ClearAllActions());
float x1=141.6;
float y1=-181.4;
float z=0.0;
int bRun=FALSE;
vector vExit1=Vector(x1,y1,z);
location lExit1=Location(vExit1,0.0f);
ActionDoCommand(SetCommandable(TRUE,oNPC1));
AssignCommand (oNPC1,ActionForceMoveToLocation(lExit1,bRun));
AssignCommand(oNPC1, SetFacingPoint(GetPosition(GetObjectByTag("n_shol"))));
SendMessageToPC(GetFirstPC(),"I Fired1");
}